UAF eLearning Faculty Development OpportunitiesUAF eLearning offers many different ways for faculty to improve their courses. Here are just a few of opportunities we offer!
July 9 – August 17, 2018
Early notice begins 6/06; late notice begins 6/29. Start the conversation today!
About iTeach Online
iTeach Online is a hands-on learning opportunity offered by the Instructional Design Team at UAF eLearning. This 6-week event is a series of activities meant to help faculty get started building a solid online course founded in current research, relevant learning experiences, and with an eye towards participating in a formal Quality Matters peer review. Participants can expect to spend anywhere from 5-10 hours each week learning best practices, planning for course objectives alignment, and crafting at least one replicable course module. To see more details about topics, dates, and planned activities, click “Calendar/Details” above.
UAF eLearning’s Instructional Designers know how difficult it is to teach in today’s post-secondary institutions. If you’re looking to become a more dynamic and effective teacher, if you want to learn how to incorporate meaningful web tools into an existing course, or if you want to teach online, they can help. The Instructional Design Team members all have experience teaching traditional face-to-face and online courses at UAF. They come from diverse disciplines and each one has impressive technical expertise. The skills taught by the team during iTeach Online will assist you in creating pedagogically sound face-to-face or online courses that are fun, possess academic integrity, and meet UAF’s academic guidelines.
5/07 Registration Opens
6/06 Early Registration Notification
6/29 Late Registration Notification
7/09 Start (Monday after 4th of July Holiday week)
*iTeach Online is open to faculty on other campuses who wish to participate. Concerned about bandwidth? Participate in Blackboard Collaborate Ultra sessions via your device with the video turned off.
EPIC: Expanding Pedagogies, Innovative Courses
EPIC is a two-semester, cohort-based program that supports UAF teachers developing and delivering online courses. During the first semester of the program, participants explore online pedagogies as they build their courses with facilitation from eLearning instructional designers. During the second semester of the program, participants deliver their courses with the ongoing support and collaboration of the cohort. EPIC is a hybrid of online, asynchronous and in-person, synchronous events requiring 5-10 hours/week of work. Members of the EPIC cohort develop innovative online courses, connect with peers across disciplines, and have the opportunity to think big about education in a digital age. View the curriculum and sample assignments here.
*Note: EPIC is open to any faculty who are developing a course for UAF (not UAA or UAS at this time). Faculty at a distance are welcome to apply and participate remotely.
EPIC DESIGN SERIES
Fall 2018-Spring 2019
Early deadline: May 29 (decisions June 1)
Final deadline: August 26th (decisions August 31)
Plan/Develop: Fall 2018
Spring – Fall 2019
CITE Fellows: the Chancellor’s Innovation in Technology and Elearning Fellowship
CITE Fellows are chosen through both nominations and a competitive interview process. We’re looking for faculty who are creative and energetic risk-takers. Although we ask for tenured, tenure-track, and term faculty, we aren’t necessarily looking for experienced faculty. We strive each year to build a community of Fellows, each of whom brings something different to the cohort: years of teaching experience, a fresh take on traditional pedagogies, a passion for interdisciplinarity, or fascination with technology. What we want is fellows who are prepared to innovate, collaborate, and lead. Who is that person in your academic community?
Please make sure you speak to your nominee prior to submitting your nomination. The expectations of a CITE Fellow are high and the activities create an additional workload for any faculty member.
- Travel Stipends
- Cutting Edge Technology Tools
- Eligibility for Financial Incentives & Awards
- Specialized Workshops & Training
- Cohort activities sponsored by UAF eLearning
- Significant Instructional Design Partnerships & Support
- UAF eLearning Advocacy
iTeach2 is an extension of our original iTeach intensive, which has been a highly successful endeavor with more than 400 faculty having attended over its lifetime. At iTeach2, faculty who are familiar with online classes and comfortable with technology can spend 5 days in intensive workshops with their peers as our Instructional Designers lead them through a series of hands-on activities, in-depth discussions, and creative course development strategies.
To be eligible for iTeach2, you must be:
- comfortable with Google Apps for Education (including Drive, Calendar, and Mail)
- familiar with Blackboard beyond the grade book
- a previous participant with iTeach or a CITE Fellow (to have this requirement waived if you feel you are an advanced participant, include an explanation in the “philosophy” area of the application)
- mostly at home in the ever-changing online landscape, especially as it pertains to education
- willing to commit to 5 full days of participation
For those who are willing to commit to this level of faculty development, eLearning is providing a 9.7″ iPad Pro with Apple Pencil to facilitate the creation of high-quality materials for their online courses. To see more about the kinds of sessions offered at iTeach2, select “Calendar/Details” above.
*The application period for iTeach2 has now closed. Please watch this space for future events.
- Information Fluency
- Innovation and Quality: What are They?
- The iPad Pro for Domain Delivery
- Virtual and Augmented Reality for Engagement
- Through the Learning Glass (Studio Tour)
- Blackboard Advanced
- Advanced Collaboration in GAFE
- Implementing Field Trips in the Online Classroom
- Open Education and WordPress
- Google Classroom for Discussion and Assessment
- Great Discussions and their Environs
- The iPad Pro for Assessment
- Embed All the Things
- Game Mechanics in the Classroom