Discussion

References

  • Shute, V., Ventura, M., & FengFeng Ke. (2014). The power of play: The effects of portal 2 and lumosity on cognitive and noncognitive skills. Computers & Education, 80.

  • Wang, L., Shute, V., & Moore, G. R. (2015). Lessons learned and best practices of stealth assessment. International Journal of Gaming and Computer-Mediated Simulations, 7(4), 66-87.

  • Shute, V. J., Wang, L., Greiff, S., Zhao, W., & Moore, G. (2016). Measuring problem solving skills via stealth assessment in an engaging video game. Computers in Human Behavior, 63, 106-117. doi:10.1016/j.chb.2016.05.047

  • Shute, V. J. (2011). Stealth assessment in computer-based games to support learning. Computer Games and Instruction, 55(2), 503-524.